Making Dead basement a more fun experience


First, I want to say thank you to testers, letsplayers and everyone who has given feedback on Dead basement so far. It allowes me to make Dead basement more fun for this new update!

Here are a couple od things I've done.

  • More polished gameplay. I've improved the indication of where to go. I've also removed some fake walls and similar elements because they made some players confused.
  • The game is now easier. A lot of people actually got stuck on some parts of the game. Therefore, I decided to make it easier to beat. I made enemies a bit slower and easier to "dodge". And, as I mentioned earlier, I'm working on improving the indication of where you're supposed to go.
  • Reduced collision lag and better collision in general. Because od the new movement system, the collision lag is now reduced by a lot and collision is much more percise. However, if you a have a lower end computer, it still might lag a little bit.

If you have more suggestion, I would like to hear them in the comments.

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