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A game inspired by spooky's house of jumpscares , you navigate the many rooms, getting closer to the answer with each one you complete.

There is a great atmosphere in the game when it first starts off and it does feel genuinely creepy and disturbing.

However the game quickly becomes a downward spiral of broken gameplay mechanics and shenanigans which ruin the game completely here are the ones i encountered :

1. There is a big lag between you getting to the exit doors and then the door actually letting you through,this also applies to notes and objects.

2. In doors where the player can die ... you are insta-killed without even getting a chance to move no matter how much you anticipate it.

3. (this may be intentional) but on the final rooms where the alarms are blaring way too loudly! The spirit moves so incredibly fast you cannot even finish that particular level.

The game itself has potential if things are ironed out but as it stands the game in its current state is a big thumbs down due to all the borked mechanics that take all the enjoyment out of it.

Thank you for your feedback!

This is my first horror game so your comment was very helpful to me.

I'm working on an update in which I'll try to fix these issues.

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This is a great game, just had trouble seeing and didn't know what to do but is great developing.

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This is a great game. I haven't finished just yet but the gameplay really has that spooky feeling. One thing to consider is the texture fo the walls and floor. The floor does feel a bit too shiny.

Along with that, is it possible to make the corridors slightly narrower because in darker places, you end up bumping into walls a lot.

Great game. Hope to see improvement.

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I played the game.

It plays to fast. and the textures/doors are a bit to big.

maybe u can make a Object to find. so we know as player that we must find a key or something instead.

Great job(Y)